Discover engaging stories and expert insights on our blog.
4 days ago
Written by: Pedro Piñera
Tuist, born in 2017, addresses challenges in scaling Xcode projects. Despite new tools like the Swift Package Manager, the need for Tuist persists.
2 weeks ago
Interviewee: Trendyol
Dive into our exclusive chat with Trendyol, Turkey's e-commerce giant. Explore how they leverage Tuist for expansive iOS development, unravel their tools, team dynamics, and the secrets to managing tech at scale. A must-read for all developers
3 weeks ago
Written by: Charles Pisciotta
Learn about the latest xcbeautify renderer.
2 months ago
Written by: Pedro Piñera
Tuist's vision for 2023: improved reliability, transparent processes, and reinvented collaboration.
3 months ago
Written by: Pedro Piñera
SwiftyESBuild: Streamlining Swift Web Bundling and JavaScript Integration for Effortless Development.
8 months ago
Written by: Marek Fořt
1 year ago
Written by: Marek Fořt
Highlighting updates from the 3.0 release and first Tuist Cloud preview.
2 years ago
Written by: Pedro Piñera
In this post, we share more details about this new major version of the project, 2.0, and present the direction we are taking as we move towards 3.0.
2 years ago
Written by: Pedro Piñera
Plugins is a new feature that allows reusing Tuist building blocks across repositories. In this blog post we present the feature and how teams can leverage it to share project description helpers.
2 years ago
Written by: Pedro Piñera
It's a wrap for 2020. In this blog post we share the vision of Tuist for 2021. We'll bring support for plugins, improve and standardize the integration of third party dependencies, add support for selective building and testing, and much more.
2 years ago
Interviewee: Angry Nerds
In this blog post we interview Marcel from Angry Nerds, a custom software development company based in Wrocław, Poland. Marcel talks about a wide range of topics which includes their workflows, preferred code patterns and architecture, and their testing strategy.
2 years ago
Interviewee: George Tsifrikas
In this interview of apps at scale we interview George Tsifrikas, iOS team lead at Workable. He shares his experience growing their Xcode project into a modular app, how they use reactive programming extensively throughout the app, and the testing strategies that they follow to ship new features with confidence.
3 years ago
Written by: Pedro Piñera
Tuist 1.18.0 is packed with interesting automatomation feature that will streamline developers' workflows further. This new version provides commands for auto-generating documentation and linting the Swift code, and integrates the generation of Swift interfaces for resources into the project generation.
3 years ago
Written by: Pedro Piñera
In this blog post we present the improvements and bug fixes that we included in the version of Tuist 1.14.0
3 years ago
Written by: Pedro Piñera
In this blog post we introduce Tuist 1.13.0 Bella Vita. It's is a huge leap forward for Tuist because it introduces a new feature, local cache, to help teams speed up their buidls. This version also ships with significant improvements and some bug fixes.
3 years ago
Interviewee: Franz Busch
In this interview we talk with Franz Busch, iOS Developer at Sixt, a mobility provider. Franz shares how the adoption of the RIBs and Combine significantly improved the development experience and allowed them to have a very good test coverage.
3 years ago
Interviewee: Søren Gregersen
In this interview we talk with Søren Gregersen, co-founder of Emplate, a digital studio based in Denmark. Søren shared with us how they use Tuist and the project description helpers for one of their main projects, a white label app for shopping malls in Europe.
3 years ago
Interviewee: Kamil Pyć
In this interview, we talk with Kamil Pyć, Senior Mobile Developer at Allegro. Allegro is one of the few companies that have undertaken replacing Xcode's build system with Bazel, and that led them to an improvement in build times of roughly 95%. In this interview, Kamil shares more about Bazel's adoption, and some other insights about their project and teams.
3 years ago
Interviewee: Donal O'Brien
In this interview, we talk with Donal O'Brien from the core clients team at SoundCloud. He shares how they leveraged modularization, Tuist, and tools like Sourcery to overcome the challenges they faced while scaling the app. Moreover, he touches on some present challenges like developer awareness and the maintenance of the tools around the project.
3 years ago
Written by: Marek Fořt
The new Tuist release 1.11.0 Volare introduces a signing feature to help you with maintaining and integrating your signing artifacts.
3 years ago
Interviewee: Marek Fořt
In this interview, Marek shares his experience at AckeeCZ adopting the Microfeatures architecture and how they use Tuist to codify the structure of their projects. He also talks about his stance regarding the usage of third-party dependencies, as how they approach testing to deliver code fast and with confidence.
3 years ago
Written by: Pedro Piñera
This blog post introduces the latest version of Tuist, 1.10 Alma, that starts making projects the source of truth for automation too by providing a standard command, "tuist build", for building projects.
3 years ago
Written by: Pedro Piñera
In this blog post we announce the latest version of Tuist, 1.9.0, which introduces significant improvements in the performance of the project generation.
3 years ago
Written by: Pedro Piñera
In this blog post I talk about how Xcode's determinism and speed relates to the static nature of Xcode projects, and how Tuist leverages dynamism to help teams overcome the challenges of scaling up projects.
3 years ago
Written by: Pedro Piñera
In this blog post I talk about the Tuist verion 1.8.0 and the improvements that come with it. One of those is being able to define localized sources in the targets. Moreover, we changed the way we read the Swift version to always read it from the environment.
3 years ago
Written by: Pedro Piñera
In this blog post I share my thoughts on why I think Tuist is a good choice to scale up Xcode projects, and guide the reader through what I believe are key features to make that easy.
3 years ago
Written by: Natan Rolnik
Easier manifests editing and safer configurations with Tuist 1.7.1
3 years ago
Written by: Marek Fořt
Tuist's new version 1.5.0 brings scaffold command, performance improvements and Mint support
3 years ago
Written by: Pedro Piñera
The just released version of Tuist, 1.4.0, adds support for printing more verbose logs, and configuring the Xcode organization.
3 years ago
Written by: Pedro Piñera
The newest release brings you many bugfixes and improvements. However with the number of contributors steadily growing the team has also been busy thinking and writing about the direction of Tuist. We have a rough plan for Tuist 2.0 and work has started on compiling a manifesto to explain a bit more about the goals and values of the project.
3 years ago
Written by: Vytis
The newest release brings you many bugfixes and improvements. However with the number of contributors steadily growing the team has also been busy thinking and writing about the direction of Tuist. We have a rough plan for Tuist 2.0 and work has started on compiling a manifesto to explain a bit more about the goals and values of the project.
3 years ago
Written by: Pedro Piñera
The new version of Tuist ships with improvements in the API for defining files so that users can exclude files using glob patterns. Moreover, we made some changes in the architecture of the project and introduced two new targets to the family, TuistGalaxy and TuistAutomation.
3 years ago
Written by: Pedro Piñera
Today we are pleased the first major release of Tuist, 1.0. We have achieved an important milestone in helping teams scale up their projects, making defining projects easy, and for that reason we are releasing this one as major. This blog post describes what that has been for the project, and what are our ambitions for Tuist 2.0.
3 years ago
Written by: Pedro Piñera
Until today, defining watchOS apps and extensions in Tuist was not possible. The good news is that from Tuist 0.19.0 that's no longer true because it extends its beautifully simplified abstractions to watchOS. On top of that, we also shipped support for enabling test coverage in the schemes, and defining the deployment targets in targets. We also took the opportunity to iron out some bugs that had been reported by users.
3 years ago
Written by: Marek Fořt
Making the definition of dependencies very convenient was one of our aims when we embarked on building Tuist and today, we are extending that convenience to external dependencies that are distributed as Swift Packages. Targets can now define packages as dependencies and Tuist will take care of the rest. Moreover, this version ships with improvements in the API of dynamic Info.plist files.
4 years ago
Written by: Pedro Piñera
One of the difficulties of scaling up Xcode projects comes from the fact that Xcode doesn't provide a high-level picture of the structure of the project. Tuist 0.17.0 fixes that by providing a new command, 'tuist graph', that exports a graph of the project to help users of the tool visualize their project dependencies. This version also adds support for configuring Tuist globally, and also indicate the version of Xcode that is required to run the project.
4 years ago
Written by: Oliver Atkinson
From the just released 0.16.0 version of Tuist, users will be able to define dependencies with system libraries and frameworks from their targets. Moreover, we added support for customizing the list of input and output files in their target action, and generation of targets with no build settings at all. This version also ships with minor improvements and bug fixes that had been reported by users.
4 years ago
Written by: Pedro Piñera
Tuist 0.15.0 extend the beauty of generation to Info.plist. From this version on you'll be able to define the build settings as part of your manfest and let Tuist infer the default values for you. Furthermore, we extended the API to support customizing the generation of default build settings in your projects and targets, added the generation time to the 'tuist generate' command, and added support for defining custom schemes.
4 years ago
Written by: Kas Wridan
The just baked new version of Tuist, 0.13.0, is already with us. We added significant improvements to workspaces like being able to define additional files that are added to the project. We also aligned the structured of the generated workspaces to match the filesystem. This version also makes sure that for those test targets that depend on a host application are set up with the right settings.
4 years ago
Written by: Oliver Atkinson
Following users's feedback, we have released a new version of Tuist, 0.12.0 that supports defining multiple sources and resources. Moreover, we added a new product type for those of you that would like to opt for static linking, and added generation of schemes with all the targets that are part of the project. This version also drops support for defining the manifests as a JSON file because Swift will pave our way to a better maintainability and reusability.
4 years ago
Written by: Pedro Piñera
Tuist 0.11.0 is out and it includes features like "tuist up" that help users configure their environment before working with the projects, or support for generating target schemes. This version also adds support for defining environment variables for targets, as well as some minor improvements and fixes.
4 years ago
Written by: Pedro Piñera
Learn more about the newest version of Tuist which comes with a powerful and useful feature, a new 'tuist up' command.
4 years ago
Written by: Pedro Piñera
In this blog post we talk about the changes that come with the recently published version 0.9.0.
4 years ago
Written by: Pedro Piñera
Learn how you can leverage Tuist and the project generation to make the generation of Carthage-compatible projects more convenient and aligned with the approach other package managers follow.
5 years ago
Written by: Pedro Piñera
Tuist was oficially released. Read more on this blog post about what motivated us to build Tuist and how it can help you scale your Xcode projects.